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Blue Sky Studios at SIGGRAPH 2006
Posted : July 27, 2006
Blue Sky Studios would like to invite those attending SIGGRAPH this year to stop by booth #623 in the exhibition hall, and to check out the following programs offered by our talented crew:
Sounding Off:
How Voice Talents Bring Characters to Life in CG Film
Jim Bresnahan, Peter DeSève, and Lori Forte | Wednesday, 4:45pm - 6:45 pm in Hall B2
http://www.siggraph.org/s2006/main.php?f=conference&p=special&s=4
Splish Splash:
Flooding "Ice Age: The Meltdown" Using Wavesynth and Point-Based Froth
Simon Brown, Rhett Collier | Monday, 3:45pm - 5:30 pm in Room 210
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=1
Crowded, Furry, and in a Hurry:
Ray Tracing Fur for "Ice Age: The Meltdown"
Maurice van Swaaij | Tuesday, 10:30am - 12:15 pm in Hall B2
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=5
Effects Omelette:
Directable Simulation of Stylized Water-Splash Effects in 3D Space
John David Thornton | Wednesday, 1:45pm - 3:30 pm in Hall C
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=14
Skin Deep:
A Completely Procedural Approach to Materials
Michael Eringis | Thursday, 1:45pm - 3:30pm in Room 210
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=31
Reconstructing Surfaces Using Envelopes:
Bridging the Gap Between Theory and Practice
Justin Bisceglio | Tuesday, 10:30 am - 12:15 pm and Wednesday, 10:30 am - 12:15 pm in Main Lobby
http://www.siggraph.org/s2006/main.php?f=conference&p=posters&s=14
Birds of a Feather:
Production Tracking: Methods, Issues, and Challenges
Kevin Porterfield | Thursday, 11am - 12:30pm in Room 203
This year, SIGGRAPH will bring an estimated 25,000 computer graphics and interactive technology professionals from six continents to Boston, Massachusetts. In addition to educational programs, the convention also includes a three-day exhibition of products and services from the computer graphics and interactive marketplace. Registration for the conference and exhibition is open to the public.
LOCATION
JOBS
PRESS
FAQ
CONTACT US

Posted : July 27, 2006
Blue Sky Studios would like to invite those attending SIGGRAPH this year to stop by booth #623 in the exhibition hall, and to check out the following programs offered by our talented crew:
Sounding Off:
How Voice Talents Bring Characters to Life in CG Film
Jim Bresnahan, Peter DeSève, and Lori Forte | Wednesday, 4:45pm - 6:45 pm in Hall B2
http://www.siggraph.org/s2006/main.php?f=conference&p=special&s=4
Splish Splash:
Flooding "Ice Age: The Meltdown" Using Wavesynth and Point-Based Froth
Simon Brown, Rhett Collier | Monday, 3:45pm - 5:30 pm in Room 210
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=1
Crowded, Furry, and in a Hurry:
Ray Tracing Fur for "Ice Age: The Meltdown"
Maurice van Swaaij | Tuesday, 10:30am - 12:15 pm in Hall B2
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=5
Effects Omelette:
Directable Simulation of Stylized Water-Splash Effects in 3D Space
John David Thornton | Wednesday, 1:45pm - 3:30 pm in Hall C
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=14
Skin Deep:
A Completely Procedural Approach to Materials
Michael Eringis | Thursday, 1:45pm - 3:30pm in Room 210
http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=31
Reconstructing Surfaces Using Envelopes:
Bridging the Gap Between Theory and Practice
Justin Bisceglio | Tuesday, 10:30 am - 12:15 pm and Wednesday, 10:30 am - 12:15 pm in Main Lobby
http://www.siggraph.org/s2006/main.php?f=conference&p=posters&s=14
Birds of a Feather:
Production Tracking: Methods, Issues, and Challenges
Kevin Porterfield | Thursday, 11am - 12:30pm in Room 203
This year, SIGGRAPH will bring an estimated 25,000 computer graphics and interactive technology professionals from six continents to Boston, Massachusetts. In addition to educational programs, the convention also includes a three-day exhibition of products and services from the computer graphics and interactive marketplace. Registration for the conference and exhibition is open to the public.

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